ShareStream Self-Paced Training Unit
Description:
This design provides guidance for a self-paced unit (created with Blackboard Learn) addressing professional learning for university staff in the effective use of rich media in education, and the implementation and effective use of ShareStream (media management system) within the learning management system. It is underpinned by the concepts of Constructivism through modelling; gamification; and collaborative learning through communities of practice. Learning is embedded in a realistic context relating to participants’ own educational practice.
Intended Learning Outcomes:
- Students will identify the different uses and benefits of rich media in education
- Students will demonstrate understanding of ShareStream tools within a Learnline unit
- Students will structure and implement the inclusion of rich media in a Learnline unit using ShareStream tools
- Students will reflect on and evaluate the effectiveness of the use of rich media in education
- This design enables students to develop communication, critical thinking and decision making skills
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TASK 1 |
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SUPPORTS |
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TASK 2 |
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SUPPORTS |
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TASK 3 |
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SUPPORTS |
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TASK 4 |
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SUPPORTS |
Additional information
This learning design is intended for online collaboration and authentic tasks using gamification to increase motivation. The online environment should include the provision for public asynchronous discussion ‘spaces’; and a wiki to share personal experiences using the ShareStream tool to promote a community of practice.
This learning design intends to introduce a cohort to a new rich media management system which is integrated into the current LMS.
The learning design is scalable to run with cohorts of 30 to several hundred. If scaled to 50+ it is recommended to implement grouping for discussion boards and wiki, however, the group brainstorm can remain open to the entire cohort. The wiki needs approximately 5 active particpants to be effective. All of the resources and supports needed, should be prepared prior to the beginning of the teaching session.
Assessable items:
1: Rich Media Quiz
2: Discussion board interaction (assessed by quantity of postings. Quantity measured by logon statistics).
3: Implementation plan
4: Reflection journal